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Wavelab elements 9 64bit licence5/20/2023 Soon you realize you need to go far beyond what any DAW developer has bundled to make you feel like you don't need professional mastering. It's more like basic finalizing in my opinion. These days, DAW developers such as PreSonus proclaim you can use Studio One to master. The issue I see with mastering in a DAW is that it's not designed for mastering. ![]() Some ME's use a DAW such as Reaper that is very configurable in conjunction with WL. However you will find many ME's perhaps not using Wavelab the way some people believe. With the exception of WL7, IMO, it's always improved. Ask mastering engineers, they will tell you that you can do only so much mastering with a DAW.Wavelab has always been one of the standards for ME's at least for the past 20 years. ![]() You use a DAW to create/record and mix music or other audio content, and use WaveLab to process a track/album for distribution. Well, this thread has not aged too well, by now WaveLab has become one of the standards in mastering studios, and is used for all sorts of post-production, restoration, analysis, podcasts, conversions, CD authoring, broadcasting, etc. I actually love the speed of working between SF and Cubase. you just sort of had to be there in the old days. and you're currently doing every single edit/move of a bazillion tracks of the main daw, well. Of course with a 2-trk editor and daw, you never lose a generation in the transfer. and very much like my mindset of working with a two-track for edits, and then flying those back into the 24track or synchronized dual 24-trk machines. I'll export some number of "things" to work on in the two-track (Sound Forge), save, and then import that back into the daw. which imo creates most types of nightmares, cpu/memory/realtime hits in processing. Rather than doing surgical stuff on the main daw. as opposed to taking a razor blade to one of my two-inch tapes. I've always thought of and worked with Sound Forge (and would do so with Wavelab if Steinberg happens to someday give a copy to me free) as for doing stuff on like I would do in turning to the two-track tape machine for specialized subbounce edits. I use Sound Forge CONSTANTLY back and forth with Cubase, and I don't master any of my own music. Mostly because I've been using Sound Forge since the previous century and to me, both were aiming for the same market. More accurate editing? I'm not getting this one. What is Error detection? Is that if you play a bad note the software tells you? Perhaps you should let those ME's know that they live in the past.wow lots of useful stuff. Perhaps you should let those ME's know that they live in the past. These are the main functions that I use what are not in C9.5. Set up the parameters and save 15 individual. ![]() wav file that contains for example 15 songs. Ever want to hear only the differences between 2 compressors or EQs? Create a delta file and listen only to the differences.Similar to when things don't null.ġ4. Wavelab-Cubase integration (still not as nice as it was before Cubase SX but do-able)ġ3. Importing Audio CDs then data integration via ww web.ġ2. Spectrum editing, a completely different approach.ġ1. Metering tools that go far beyond Cubaseġ0. Audio Montage for assembly, effects, and CD error checks.ĩ. Batch processing, conversion & renamingĨ. I bet steinberg doesn't mind the revenue even though they should be honest with customers that it is indeed redundant.Oh really? How are these "redundant?"Ĥ. Some people just live in the past so they keep releasing it. There really is no need for Wavelab at this point.
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